Development of Comics Learning Media for Buying and Selling Practices on Social Arithmetic

Husnuz Zaimah


This study was conducted to develop comic learning media which was valid, practical, and effective to help students understand the concept of social arithmetic.  This study is a  developmental study which adapts the stages of Borg and Gall. The stages are 1) initial study and gathering information,(2) planning, (3) developing the initial product, (4) limited field trial, (5) revising the initial product, (6) field trials, and (7) revision of the final product. The result of this study was a comic learning media for buying and selling practices on social arithmetic which has met the valid, practical, and effective criteria. Based on the validity results involving media and educational experts showed that this comic learning media was valid,  with the percentage of validity respectively  93.6%  (very feasible)  and  96%  (very feasible). Based on the implementation of this media to VII grade students of MTs N (junior high school)  2  Mojokerto,  an assessment by students as the media users showed that this media was practical with the percentage of 82.3% (very good) during the limited field trial, and 92.31% (very good) during field trials. The effectiveness of this media is based on students’ achievement results that 91% of students were in the good and excellent category. It means that this comic learning media is effective.  Based  on  these  results,  it  can  be  concluded that this media was appropriate to be used as a learning medium on the topic of social arithmetic



development, comic media, buying and selling practices

Full Text:



Adi Widodo, S., Turmudi, T., Afgani Dahlan, J., Istiqomah, I., & Saputro, H. (2018). Mathematical comic media for problem solving skills. In Proceedings of the Joint Work-shop KO2PI and the 1st International Conference on Advance & Scientific Innovation (pp. 101-108). ICST (Institute for Computer Sciences, Social-Informatics and Tele-communications Engineering).

Akbar, S. (2013). Instrumen Perangkat Pembelajaran. Bandung: PT Remaja Rosdakarya

Bretz, R. (1971). A taxonomy of communication media. Educational Technology.

Borg, W. R and Gill, M D. (1978). Educational Research:An Introduction. New York: Longman

Fajriah, F., Salasi, R., Suryawati, S., & Fatimah, S. (2019). Analysis of problem solving abil-ity in social arithmetics. In Journal of Physics: Conference Series (Vol. 1157, No. 4, p. 042102). IOP Publishing.

Fauzan, A., Armiati, A., & Ceria, C. (2018). A Learning Trajectory for Teaching Social Arithmetic using RME Approach. In IOP Conference Series: Materials Science and Engineering (Vol. 335, No. 1, p.012121).

Hudoyo, H. (1990). Teaching Mathematics, Ministry of Education and Culture, Directorate General of Higher Education Project Development Institute for Education.

Indaryati, I., & Jailani, J. (2015). Pengembangan media komik pembelajaran matematika meningkatkan motivasi dan prestasi belajar siswa kelas V. Jurnal Prima Edukasia, 3(1), 84-96.

Kristanto, A., & Mariono, A. (2019, November). Development of education game media for xii multimedia class students in vocational school. In Journal of Physics:Conference Series(Vol. 1387, No. 1, p. 012117). IOP Publishing.

McVicker, C. J. (2007). Comic strips as a text structure for learning to read. The reading teacher, 61(1), 85-88.

Rasiman, Agnita Siska Pramasdyahsari. (2014). Development of Mathematics Learning Media E-ComicBased on Flip Book Makerto Increase the Critical Thinking Skills and Character of Junior High School Students. International Journal of Education, Vol.2, Nov 11, 2014.

Recine, D. (2013). Comics aren't just for fun anymore: the practical use of comics by TESOL professionals(Doctoral dissertation).

Sulistyani, N., & Retnawati, H. (2015). Pengembangan perangkat pembelajaran bangun ru-ang di SMP dengan pendekatan problem-based learning. Jurnal Riset Pendidikan Ma-tematika, 2(2), 197-210.

Toh, T. L., Cheng, L. P., Ho, S. Y., Jiang, H., & Lim, K. M. (2017). Use of comics to en-hance students’ learning for the development of the twenty-first century competencies in the mathematics classroom. Asia Pacific Journal of Education, 37(4), 437-452.

Wright, G. (1979). The comic book: A forgotten medium in the classroom. The Reading Teacher, 33(2), 158-161.



  • There are currently no refbacks.

Indexed by:


Southeast Asian Mathematics Education Journal
SEAMEO Regional Centre for QITEP in Mathematics
Jl. Kaliurang Km 6, Sambisari, Condongcatur, Depok, Sleman
Yogyakarta, Indonesia
Telp. +62 274 889955

p-ISSN: 2089-4716 | e-ISSN: 2721-8546

Southeast Asian Mathematics Education Journal is licensed under a Creative Commons Attribution 4.0 International License

View My Stats

 Supported by: